Art: Lamp Modeled and textured a game prop for an old VR game in collaboration with the Void. https://www.thevoid.com/ Post date April 13, 2020 Tagged with Art, Modeling, Texturing Previous post: Art: Viewfinder Symbol Effect Next post: Optimization: Amdahl’s law
Programming: Stenciled Standard Shader Post date April 21, 2020 Tagged with Programming, Shaders, Tutorial, Unity