Art: Wheel Barrow Modeled and textured a game prop for an old game. One of my first texturing experiences using Quixel. Post date April 7, 2020 Tagged with Art, Modeling, Texturing Previous post: Unity: Soft Particles Next post: Art: Drawing Sessions
Art: Shatter Effect Post date March 28, 2021 Tagged with Animation, Art, Modeling, Shaders, Tutorial, Unity
Optimization: Custom Profiler Post date April 20, 2020 Tagged with Art, Optimization, Programming, Unity
Unity: Re-parenting Animations Post date April 24, 2020 Tagged with Jugaad, Programming, Tutorial, Unity