Unity: Live Text Effects

Summary: Here I demonstrate a scaling text effect in Unity. Running and updating as the game’s text updates at runtime.

Use case: Special effects for damage meters, Health meters, bonus games left meter, countdown timers etc…

Prerequisites: TextMeshPro (or you can use any Unity Text Area. Only thing that will change would be the classes the script calls.)

This is what the Text scaling effect looks like.

Here is the step by step guide.