Skip to the content Skip to the main menu

Shahbaz Sekhon

Programming + Art

  • Contact Info
  • Games and Prototypes
  • Photography Sessions
  • Woodworking Projects

. . . .

Animation (4) Art (58) Games (4) Jugaad (8) Maya (1) Modeling (32) Optimization (17) Photoshop (1) Programming (15) Rigging (7) Shaders (12) Texturing (19) Tutorial (25) Unity (39) Unreal (4) Vfx (1) Woodworking (3)

Programming + Art

  • Contact Info
  • Games and Prototypes
  • Photography Sessions
  • Woodworking Projects

. . . .

Animation (4) Art (58) Games (4) Jugaad (8) Maya (1) Modeling (32) Optimization (17) Photoshop (1) Programming (15) Rigging (7) Shaders (12) Texturing (19) Tutorial (25) Unity (39) Unreal (4) Vfx (1) Woodworking (3)

Modeling: Anime Head

Made this model for CG Cookie’s Modelling course using Blender.

  • Post date
    April 25, 2026
  • Tagged with Art, Modeling
Previous post: Art: Car Livery 2025 Next post: Sculpting: Sharky Chubby Hi Res

Related Posts

Art: Vice

  • Post date
    April 1, 2020
  • Tagged with Art, Modeling, Texturing
Fallback image

Unity: Mesh artifacts

  • Post date
    April 2, 2020

Rigging: Character Wrangler

  • Post date
    July 30, 2026
  • Tagged with Art, Rigging

Modeling: CG Cookie

  • Post date
    April 25, 2026
  • Tagged with Art, Modeling

Theme by Anders Norén

Scroll Up