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Shahbaz Sekhon

Programming + Art

  • Contact Info
  • Games and Prototypes
  • Photography Sessions
  • Woodworking Projects

. . . .

Animation (4) Art (55) Games (4) Jugaad (8) Maya (1) Modeling (32) Optimization (17) Photoshop (1) Programming (15) Rigging (4) Shaders (12) Texturing (19) Tutorial (25) Unity (39) Unreal (4) Vfx (1) Woodworking (3)

Programming + Art

  • Contact Info
  • Games and Prototypes
  • Photography Sessions
  • Woodworking Projects

. . . .

Animation (4) Art (55) Games (4) Jugaad (8) Maya (1) Modeling (32) Optimization (17) Photoshop (1) Programming (15) Rigging (4) Shaders (12) Texturing (19) Tutorial (25) Unity (39) Unreal (4) Vfx (1) Woodworking (3)

Art: Car Livery 2025

The new Livery for my brother’s Drift Car. This time, the 3D modeling part went by much faster. However the new design took a lot longer to finalize. A lot!

  • Post date
    April 25, 2026
  • Tagged with Art, Texturing
Previous post: Modeling: Mug Next post: Modeling: Anime Head

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Art: Reel Blend Shape

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    April 20, 2020
  • Tagged with Art, Jugaad, Optimization, Programming, Tutorial, Unity

Unity: Monitor nuances

  • Post date
    April 29, 2020
  • Tagged with Jugaad, Tutorial, Unity

Project: TableSaw Jig

  • Post date
    August 25, 2020
  • Tagged with Art, Modeling, Shaders, Texturing, Tutorial, Woodworking

Art: Illustrating in Vectors

  • Post date
    April 24, 2020
  • Tagged with Art, Tutorial

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