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Shahbaz Sekhon

Programming + Art

  • Contact Info
  • Games and Prototypes
  • Photography Sessions
  • Woodworking Projects

. . . .

Animation (4) Art (55) Games (4) Jugaad (8) Maya (1) Modeling (32) Optimization (17) Photoshop (1) Programming (15) Rigging (4) Shaders (12) Texturing (19) Tutorial (25) Unity (39) Unreal (4) Vfx (1) Woodworking (3)

Programming + Art

  • Contact Info
  • Games and Prototypes
  • Photography Sessions
  • Woodworking Projects

. . . .

Animation (4) Art (55) Games (4) Jugaad (8) Maya (1) Modeling (32) Optimization (17) Photoshop (1) Programming (15) Rigging (4) Shaders (12) Texturing (19) Tutorial (25) Unity (39) Unreal (4) Vfx (1) Woodworking (3)

Modeling: Anime Head

Made this model for CG Cookie’s Modelling course using Blender.

  • Post date
    April 25, 2026
  • Tagged with Art, Modeling
Previous post: Art: Car Livery 2025 Next post: Sculpting: Sharky Chubby Hi Res

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Optimization: Mesh Settings

  • Post date
    April 6, 2020
  • Tagged with Optimization, Unity

Optimization: Normal Maps

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    April 3, 2020
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Optimization: Sprite Mesh

  • Post date
    March 28, 2020
  • Tagged with Art, Optimization, Unity

Shaders: Scrolling UVs in Unity

  • Post date
    November 10, 2023
  • Tagged with Shaders, Tutorial, Unity

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