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Shahbaz Sekhon

Programming + Art

  • Contact Info
  • Games and Prototypes
  • Photography Sessions
  • Woodworking Projects

. . . .

Animation (4) Art (58) Games (4) Jugaad (8) Maya (1) Modeling (32) Optimization (17) Photoshop (1) Programming (15) Rigging (7) Shaders (12) Texturing (19) Tutorial (25) Unity (39) Unreal (4) Vfx (1) Woodworking (3)

Programming + Art

  • Contact Info
  • Games and Prototypes
  • Photography Sessions
  • Woodworking Projects

. . . .

Animation (4) Art (58) Games (4) Jugaad (8) Maya (1) Modeling (32) Optimization (17) Photoshop (1) Programming (15) Rigging (7) Shaders (12) Texturing (19) Tutorial (25) Unity (39) Unreal (4) Vfx (1) Woodworking (3)

Art: Car Livery 2025

The new Livery for my brother’s Drift Car. This time, the 3D modeling part went by much faster. However the new design took a lot longer to finalize. A lot!

  • Post date
    April 25, 2026
  • Tagged with Art, Texturing
Previous post: Modeling: Mug Next post: Modeling: Anime Head

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Optimization: Texture Settings

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Fallback image

Unity: Stenciling primer

  • Post date
    April 6, 2020
  • Tagged with Art, Jugaad, Programming, Shaders, Unity

Optimization: Meshes

  • Post date
    March 24, 2020
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