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Shahbaz Sekhon

Programming + Art

  • Contact Info
  • Games and Prototypes
  • Photography Sessions
  • Woodworking Projects

. . . .

Animation (4) Art (58) Games (4) Jugaad (8) Maya (1) Modeling (32) Optimization (17) Photoshop (1) Programming (15) Rigging (7) Shaders (12) Texturing (19) Tutorial (25) Unity (39) Unreal (4) Vfx (1) Woodworking (3)

Programming + Art

  • Contact Info
  • Games and Prototypes
  • Photography Sessions
  • Woodworking Projects

. . . .

Animation (4) Art (58) Games (4) Jugaad (8) Maya (1) Modeling (32) Optimization (17) Photoshop (1) Programming (15) Rigging (7) Shaders (12) Texturing (19) Tutorial (25) Unity (39) Unreal (4) Vfx (1) Woodworking (3)

Art: Car Livery 2025

The new Livery for my brother’s Drift Car. This time, the 3D modeling part went by much faster. However the new design took a lot longer to finalize. A lot!

  • Post date
    April 25, 2026
  • Tagged with Art, Texturing
Previous post: Modeling: Mug Next post: Modeling: Anime Head

Related Posts

Optimization: Sprite Mesh

  • Post date
    March 28, 2020
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Unity: Visual Studio Debugger

  • Post date
    May 9, 2020
  • Tagged with Programming, Tutorial, Unity

Art: Primer Quixel’s Mixer

  • Post date
    April 20, 2020
  • Tagged with Art, Modeling, Texturing

Modeling: Husky Puppy

  • Post date
    April 25, 2026
  • Tagged with Art, Modeling

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